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Author SHA1 Message Date
Andrew Kryczka acef93ed65 Bump version to 5.7.3 2017-08-29 23:08:32 -07:00
Andrew Kryczka cf38a47a64 update HISTORY.md for DeleteRange bug fix
Summary:
fixed in #2799
Closes https://github.com/facebook/rocksdb/pull/2805

Differential Revision: D5734324

Pulled By: ajkr

fbshipit-source-id: a285d4e84bf1018dc2257fd6c3e7c075a7243263
2017-08-29 23:05:48 -07:00
Huachao Huang b722a18f67 Fix wrong smallest key of delete range tombstones
Summary:
Since tombstones are not stored in order, we may get a wrong smallest key if we only consider the first added tombstone.
Check https://github.com/facebook/rocksdb/issues/2752 for more details.
Closes https://github.com/facebook/rocksdb/pull/2799

Differential Revision: D5728217

Pulled By: ajkr

fbshipit-source-id: 4a53edb0ca80d2a9fcf10749e52d47d57d6417d3
2017-08-29 23:04:42 -07:00
Andrew Kryczka 2b81d372eb fix deleterange with memtable prefix bloom
Summary:
the range delete tombstones in memtable should be added to the aggregator even when the memtable's prefix bloom filter tells us the lookup key's not there. This bug could cause data to temporarily reappear until the memtable containing range deletions is flushed.

Reported in #2743.
Closes https://github.com/facebook/rocksdb/pull/2745

Differential Revision: D5639007

Pulled By: ajkr

fbshipit-source-id: 04fc6facb6f978340a3f639536f4ca7c0d73dfc9
2017-08-29 23:02:34 -07:00
Yi Wu cfaeb5846b Bump version to 5.7.2 2017-08-15 14:19:55 -07:00
Siying Dong 62e9418a70 Fix false removal of tombstone issue in FIFO and kCompactionStyleNone
Summary:
Similar to the bug fixed by https://github.com/facebook/rocksdb/pull/2726, FIFO with compaction and kCompactionStyleNone during user customized CompactFiles() with output level to be 0 can suffer from the same problem. Fix it by leveraging the bottommost_level_ flag.
Closes https://github.com/facebook/rocksdb/pull/2735

Differential Revision: D5626906

Pulled By: siying

fbshipit-source-id: 2b148d0461c61dbd986d74655e384419ae442158
2017-08-15 14:12:19 -07:00
lxcode 03df818cff Fix missing stdlib include required for abort()
Summary:
If ROCKSDB_LITE is defined, a call to abort() is introduced. This call requires stdlib.h.

Build log of unpatched 5.7.1:

http://beefy9.nyi.freebsd.org/data/110amd64-default/447974/logs/rocksdb-lite-5.7.1.log
Closes https://github.com/facebook/rocksdb/pull/2744

Reviewed By: yiwu-arbug

Differential Revision: D5632372

Pulled By: lxcode

fbshipit-source-id: b2a8e692bf14ccf1f875f3a00463e87bba310a2b
2017-08-15 14:08:44 -07:00
Andrew Kryczka 96a092b1a3 empty commit 2017-08-14 10:27:56 -07:00
Andrew Kryczka d59fdc3946 increment patch version for 5.7.1 2017-08-11 19:09:12 -07:00
Andrew Kryczka e96d06c816 fix deletion dropping in intra-L0
Summary:
`KeyNotExistsBeyondOutputLevel` didn't consider L0 files' key-ranges. So if a key only was covered by older L0 files' key-ranges, we would incorrectly drop deletions of that key. This PR just skips the deletion-dropping optimization when output level is L0.
Closes https://github.com/facebook/rocksdb/pull/2726

Differential Revision: D5617286

Pulled By: ajkr

fbshipit-source-id: 4bff1396b06d49a828ba4542f249191052915bce
2017-08-11 19:07:16 -07:00
Yi Wu b86f89f25b Move blob_db/ttl_extractor.h into blob_db/blob_db.h
Summary:
Move blob_db/ttl_extractor.h into blob_db/blob_db.h
Also exclude TTLExtractor from LITE build.
Closes https://github.com/facebook/rocksdb/pull/2665

Differential Revision: D5520009

Pulled By: yiwu-arbug

fbshipit-source-id: 4813dcc272c7cc4bf2cdac285256d9a17d78c7b7
2017-07-28 14:39:11 -07:00
Yi Wu 48cf039064 Blob DB TTL extractor
Summary:
Introducing blob_db::TTLExtractor to replace extract_ttl_fn. The TTL
extractor can be use to extract TTL from keys insert with Put or
WriteBatch. Change over existing extract_ttl_fn are:
* If value is changed, it will be return via std::string* (rather than Slice*). With Slice* the new value has to be part of the existing value. With std::string* the limitation is removed.
* It can optionally return TTL or expiration.

Other changes in this PR:
* replace `std::chrono::system_clock` with `Env::NowMicros` so that I can mock time in tests.
* add several TTL tests.
* other minor naming change.
Closes https://github.com/facebook/rocksdb/pull/2659

Differential Revision: D5512627

Pulled By: yiwu-arbug

fbshipit-source-id: 0dfcb00d74d060b8534c6130c808e4d5d0a54440
2017-07-28 09:41:52 -07:00
Yi Wu c39939d468 Reduce blob db noisy logging
Summary:
Remove some of the per-key logging by blob db to reduce noise.
Closes https://github.com/facebook/rocksdb/pull/2587

Differential Revision: D5429115

Pulled By: yiwu-arbug

fbshipit-source-id: b89328282fb8b3c64923ce48738c16017ce7feaf
2017-07-28 09:40:33 -07:00
Siying Dong 65afd8a1cc Update java/rocksjni.pom
Summary: Closes https://github.com/facebook/rocksdb/pull/2610

Differential Revision: D5445705

Pulled By: siying

fbshipit-source-id: d5f97ffdf5bc18b853c3a106755aca96a650e428
2017-07-26 11:31:58 -07:00
Siying Dong 6df239cfee Remove some left-over BSD headers
Summary: Closes https://github.com/facebook/rocksdb/pull/2608

Differential Revision: D5444797

Pulled By: siying

fbshipit-source-id: 690581d03f37822e059a16085088e8e2d8a45016
2017-07-26 11:31:42 -07:00
Siying Dong 54c4b3ab4f Add back the LevelDB license file
Summary: Closes https://github.com/facebook/rocksdb/pull/2591

Differential Revision: D5432696

Pulled By: siying

fbshipit-source-id: a613230ab916de0b279a65ef429ede65460a8db2
2017-07-26 11:31:29 -07:00
Siying Dong 27768b0ec3 Remove the licensing description in CONTRIBUTING.md
Summary: Closes https://github.com/facebook/rocksdb/pull/2590

Differential Revision: D5432539

Pulled By: siying

fbshipit-source-id: 49902453bba3c95c1fb8354441b2198649e52bf4
2017-07-26 11:31:18 -07:00
Siying Dong 8673a8c567 Change RocksDB License
Summary: Closes https://github.com/facebook/rocksdb/pull/2589

Differential Revision: D5431502

Pulled By: siying

fbshipit-source-id: 8ebf8c87883daa9daa54b2303d11ce01ab1f6f75
2017-07-26 11:31:01 -07:00
Maysam Yabandeh 6124420d5d Remove the orphan assert on !need_log_sync
Summary:
We initially had disabled support for write_options.sync when concurrent_prepare_ is set. We later added this support but the statement that asserts this combination is not used was left there. This patch cleans it up.
Closes https://github.com/facebook/rocksdb/pull/2642

Differential Revision: D5496101

Pulled By: maysamyabandeh

fbshipit-source-id: becbc503446f2a51bee24cc861958c090c724ec2
2017-07-26 07:31:36 -07:00
Maysam Yabandeh 258fd9ac46 Release note for partitioned index/filters
Summary: Closes https://github.com/facebook/rocksdb/pull/2637

Differential Revision: D5489751

Pulled By: maysamyabandeh

fbshipit-source-id: 0298f8960d4f86ce67959616615beee4d802c2e4
2017-07-25 11:20:15 -07:00
863 changed files with 3459 additions and 3857 deletions
+1
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@@ -483,6 +483,7 @@ set(SOURCES
utilities/blob_db/blob_log_reader.cc
utilities/blob_db/blob_log_writer.cc
utilities/blob_db/blob_log_format.cc
utilities/blob_db/ttl_extractor.cc
utilities/checkpoint/checkpoint_impl.cc
utilities/col_buf_decoder.cc
utilities/col_buf_encoder.cc
-5
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@@ -12,8 +12,3 @@ Complete your CLA here: <https://code.facebook.com/cla>
If you prefer to sign a paper copy, we can send you a PDF. Send us an
e-mail or create a new github issue to request the CLA in PDF format.
## License
By contributing to RocksDB, you agree that your contributions will be
licensed under the [BSD License](LICENSE).
+16
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@@ -1,4 +1,18 @@
# Rocksdb Change Log
## 5.7.3 (08/29/2017)
### Bug Fixes
* Fix transient reappearance of keys covered by range deletions when memtable prefix bloom filter is enabled.
* Fix potentially wrong file smallest key when range deletions separated by snapshot are written together.
## 5.7.2 (08/15/2017)
### Bug Fixes
* Fix incorrect dropping of deletions issue with FIFO compaction.
* Fix LITE build compiler error with missing abort().
## 5.7.1 (08/13/2017)
### Bug Fixes
* Fix incorrect dropping of deletions during intra-L0 compaction.
## 5.7.0 (07/13/2017)
### Public API Change
* DB property "rocksdb.sstables" now prints keys in hex form.
@@ -8,6 +22,8 @@
* RateLimiter support for throttling background reads, or throttling the sum of background reads and writes. This can give more predictable I/O usage when compaction reads more data than it writes, e.g., due to lots of deletions.
* [Experimental] FIFO compaction with TTL support. It can be enabled by setting CompactionOptionsFIFO.ttl > 0.
* Introduce `EventListener::OnBackgroundError()` callback. Users can implement it to be notified of errors causing the DB to enter read-only mode, and optionally override them.
* Partitioned Index/Filters exiting the experimental mode. To enable partitioned indexes set index_type to kTwoLevelIndexSearch and to further enable partitioned filters set partition_filters to true. To configure the partition size set metadata_block_size.
### Bug Fixes
* Fix discarding empty compaction output files when `DeleteRange()` is used together with subcompactions.
+202
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@@ -0,0 +1,202 @@
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+1 -7
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@@ -1,10 +1,4 @@
BSD License
For rocksdb software
Copyright (c) 2011-present, Facebook, Inc.
All rights reserved.
---------------------------------------------------------------------
This contains code that is from LevelDB, and that code is under the following license:
Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-33
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@@ -1,33 +0,0 @@
Additional Grant of Patent Rights Version 2
"Software" means the RocksDB software distributed by Facebook, Inc.
Facebook, Inc. ("Facebook") hereby grants to each recipient of the Software
("you") a perpetual, worldwide, royalty-free, non-exclusive, irrevocable
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+1
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@@ -212,6 +212,7 @@ cpp_library(
"utilities/blob_db/blob_log_reader.cc",
"utilities/blob_db/blob_log_writer.cc",
"utilities/blob_db/blob_log_format.cc",
"utilities/blob_db/ttl_extractor.cc",
"utilities/checkpoint/checkpoint_impl.cc",
"utilities/compaction_filters/remove_emptyvalue_compactionfilter.cc",
"utilities/convenience/info_log_finder.cc",
+4 -4
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@@ -1,7 +1,7 @@
# Copyright (c) 2016-present, Facebook, Inc. All rights reserved.
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree. An additional grant
# of patent rights can be found in the PATENTS file in the same directory.
# Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
# This source code is licensed under both the GPLv2 (found in the
# COPYING file in the root directory) and Apache 2.0 License
# (found in the LICENSE.Apache file in the root directory).
'''Filter for error messages in test output:
- Receives merged stdout/stderr from test on stdin
+3 -5
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@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#ifndef __STDC_FORMAT_MACROS
#define __STDC_FORMAT_MACROS
+3 -5
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@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -5
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@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -3
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@@ -1,7 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -5
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@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -5
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@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -5
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@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#include "cache/lru_cache.h"
+3 -5
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@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -4
View File
@@ -1,8 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in
// the LICENSE file in the root directory of this source tree. An
// additional grant of patent rights can be found in the PATENTS file
// in the same directory.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#ifndef ROCKSDB_LITE
+3 -5
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@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#ifndef ROCKSDB_LITE
#include "db/compacted_db_impl.h"
+3 -5
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@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#pragma once
#ifndef ROCKSDB_LITE
+25 -23
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@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
@@ -285,28 +283,32 @@ bool Compaction::KeyNotExistsBeyondOutputLevel(
assert(input_version_ != nullptr);
assert(level_ptrs != nullptr);
assert(level_ptrs->size() == static_cast<size_t>(number_levels_));
assert(cfd_->ioptions()->compaction_style != kCompactionStyleFIFO);
if (cfd_->ioptions()->compaction_style == kCompactionStyleUniversal) {
return bottommost_level_;
}
// Maybe use binary search to find right entry instead of linear search?
const Comparator* user_cmp = cfd_->user_comparator();
for (int lvl = output_level_ + 1; lvl < number_levels_; lvl++) {
const std::vector<FileMetaData*>& files = input_vstorage_->LevelFiles(lvl);
for (; level_ptrs->at(lvl) < files.size(); level_ptrs->at(lvl)++) {
auto* f = files[level_ptrs->at(lvl)];
if (user_cmp->Compare(user_key, f->largest.user_key()) <= 0) {
// We've advanced far enough
if (user_cmp->Compare(user_key, f->smallest.user_key()) >= 0) {
// Key falls in this file's range, so definitely
// exists beyond output level
return false;
if (cfd_->ioptions()->compaction_style == kCompactionStyleLevel) {
if (output_level_ == 0) {
return false;
}
// Maybe use binary search to find right entry instead of linear search?
const Comparator* user_cmp = cfd_->user_comparator();
for (int lvl = output_level_ + 1; lvl < number_levels_; lvl++) {
const std::vector<FileMetaData*>& files =
input_vstorage_->LevelFiles(lvl);
for (; level_ptrs->at(lvl) < files.size(); level_ptrs->at(lvl)++) {
auto* f = files[level_ptrs->at(lvl)];
if (user_cmp->Compare(user_key, f->largest.user_key()) <= 0) {
// We've advanced far enough
if (user_cmp->Compare(user_key, f->smallest.user_key()) >= 0) {
// Key falls in this file's range, so definitely
// exists beyond output level
return false;
}
break;
}
break;
}
}
return true;
} else {
return bottommost_level_;
}
return true;
}
// Mark (or clear) each file that is being compacted
+3 -5
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@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2016-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#pragma once
+3 -7
View File
@@ -1,11 +1,7 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#include "db/compaction_iterator.h"
#include "rocksdb/listener.h"
+3 -7
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@@ -1,11 +1,7 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#pragma once
#include <algorithm>
+3 -5
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@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#include "db/compaction_iterator.h"
+3 -5
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@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#ifndef ROCKSDB_LITE
+3 -5
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@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#include "db/compaction_picker.h"
#include <limits>
+3 -5
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@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -7
View File
@@ -1,11 +1,7 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#include <map>
#include <string>
+3 -8
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@@ -1,13 +1,8 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2012 Facebook.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ROCKSDB_LITE
+3 -5
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@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#ifndef ROCKSDB_LITE
+3 -5
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@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+68 -13
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
@@ -2604,13 +2602,11 @@ TEST_P(DBCompactionTestWithParam, IntraL0Compaction) {
// Files 6-9 are the longest span of available files for which
// work-per-deleted-file decreases (see "score" row above).
for (int i = 0; i < 10; ++i) {
for (int j = 0; j < 2; ++j) {
ASSERT_OK(Put(Key(0), "")); // prevents trivial move
if (i == 5) {
ASSERT_OK(Put(Key(i + 1), value + value));
} else {
ASSERT_OK(Put(Key(i + 1), value));
}
ASSERT_OK(Put(Key(0), "")); // prevents trivial move
if (i == 5) {
ASSERT_OK(Put(Key(i + 1), value + value));
} else {
ASSERT_OK(Put(Key(i + 1), value));
}
ASSERT_OK(Flush());
}
@@ -2625,10 +2621,69 @@ TEST_P(DBCompactionTestWithParam, IntraL0Compaction) {
ASSERT_EQ(2, level_to_files[0].size());
ASSERT_GT(level_to_files[1].size(), 0);
for (int i = 0; i < 2; ++i) {
ASSERT_GE(level_to_files[0][0].fd.file_size, 1 << 21);
ASSERT_GE(level_to_files[0][i].fd.file_size, 1 << 21);
}
}
TEST_P(DBCompactionTestWithParam, IntraL0CompactionDoesNotObsoleteDeletions) {
// regression test for issue #2722: L0->L0 compaction can resurrect deleted
// keys from older L0 files if L1+ files' key-ranges do not include the key.
Options options = CurrentOptions();
options.compression = kNoCompression;
options.level0_file_num_compaction_trigger = 5;
options.max_background_compactions = 2;
options.max_subcompactions = max_subcompactions_;
DestroyAndReopen(options);
const size_t kValueSize = 1 << 20;
Random rnd(301);
std::string value(RandomString(&rnd, kValueSize));
rocksdb::SyncPoint::GetInstance()->LoadDependency(
{{"LevelCompactionPicker::PickCompactionBySize:0",
"CompactionJob::Run():Start"}});
rocksdb::SyncPoint::GetInstance()->EnableProcessing();
// index: 0 1 2 3 4 5 6 7 8 9
// size: 1MB 1MB 1MB 1MB 1MB 1MB 1MB 1MB 1MB 1MB
// score: 1.25 1.33 1.5 2.0 inf
//
// Files 0-4 will be included in an L0->L1 compaction.
//
// L0->L0 will be triggered since the sync points guarantee compaction to base
// level is still blocked when files 5-9 trigger another compaction. All files
// 5-9 are included in the L0->L0 due to work-per-deleted file decreasing.
//
// Put a key-value in files 0-4. Delete that key in files 5-9. Verify the
// L0->L0 preserves the deletion such that the key remains deleted.
for (int i = 0; i < 10; ++i) {
// key 0 serves both to prevent trivial move and as the key we want to
// verify is not resurrected by L0->L0 compaction.
if (i < 5) {
ASSERT_OK(Put(Key(0), ""));
} else {
ASSERT_OK(Delete(Key(0)));
}
ASSERT_OK(Put(Key(i + 1), value));
ASSERT_OK(Flush());
}
dbfull()->TEST_WaitForCompact();
rocksdb::SyncPoint::GetInstance()->DisableProcessing();
std::vector<std::vector<FileMetaData>> level_to_files;
dbfull()->TEST_GetFilesMetaData(dbfull()->DefaultColumnFamily(),
&level_to_files);
ASSERT_GE(level_to_files.size(), 2); // at least L0 and L1
// L0 has a single output file from L0->L0
ASSERT_EQ(1, level_to_files[0].size());
ASSERT_GT(level_to_files[1].size(), 0);
ASSERT_GE(level_to_files[0][0].fd.file_size, 1 << 22);
ReadOptions roptions;
std::string result;
ASSERT_TRUE(db_->Get(roptions, Key(0), &result).IsNotFound());
}
INSTANTIATE_TEST_CASE_P(DBCompactionTestWithParam, DBCompactionTestWithParam,
::testing::Values(std::make_tuple(1, true),
std::make_tuple(1, false),
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -8
View File
@@ -1,13 +1,8 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2012 Facebook.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ROCKSDB_LITE
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#include "db/db_impl_readonly.h"
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#pragma once
+3 -6
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
@@ -232,7 +230,6 @@ Status DBImpl::WriteImpl(const WriteOptions& write_options,
need_log_dir_sync, last_sequence + 1);
}
} else {
assert(!need_log_sync && !need_log_dir_sync);
if (status.ok() && !write_options.disableWAL) {
PERF_TIMER_GUARD(write_wal_time);
// LastToBeWrittenSequence is increased inside WriteToWAL under
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#ifndef __STDC_FORMAT_MACROS
#define __STDC_FORMAT_MACROS
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#pragma once
#include <string>
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#include <string>
#include <vector>
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#include <memory>
#include <string>
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#include <string>
#include <vector>
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -3
View File
@@ -1,7 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+63 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2016-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#include "db/db_test_util.h"
#include "port/stack_trace.h"
@@ -870,6 +868,66 @@ TEST_F(DBRangeDelTest, SubcompactionHasEmptyDedicatedRangeDelFile) {
db_->ReleaseSnapshot(snapshot);
}
TEST_F(DBRangeDelTest, MemtableBloomFilter) {
// regression test for #2743. the range delete tombstones in memtable should
// be added even when Get() skips searching due to its prefix bloom filter
const int kMemtableSize = 1 << 20; // 1MB
const int kMemtablePrefixFilterSize = 1 << 13; // 8KB
const int kNumKeys = 1000;
const int kPrefixLen = 8;
Options options = CurrentOptions();
options.memtable_prefix_bloom_size_ratio =
static_cast<double>(kMemtablePrefixFilterSize) / kMemtableSize;
options.prefix_extractor.reset(rocksdb::NewFixedPrefixTransform(kPrefixLen));
options.write_buffer_size = kMemtableSize;
Reopen(options);
for (int i = 0; i < kNumKeys; ++i) {
ASSERT_OK(Put(Key(i), "val"));
}
Flush();
ASSERT_OK(db_->DeleteRange(WriteOptions(), db_->DefaultColumnFamily(), Key(0),
Key(kNumKeys)));
for (int i = 0; i < kNumKeys; ++i) {
std::string value;
ASSERT_TRUE(db_->Get(ReadOptions(), Key(i), &value).IsNotFound());
}
}
TEST_F(DBRangeDelTest, UnorderedTombstones) {
// Regression test for #2752. Range delete tombstones between
// different snapshot stripes are not stored in order, so the first
// tombstone of each snapshot stripe should be checked as a smallest
// candidate.
Options options = CurrentOptions();
DestroyAndReopen(options);
auto cf = db_->DefaultColumnFamily();
ASSERT_OK(db_->Put(WriteOptions(), cf, "a", "a"));
ASSERT_OK(db_->Flush(FlushOptions(), cf));
ASSERT_EQ(1, NumTableFilesAtLevel(0));
ASSERT_OK(dbfull()->TEST_CompactRange(0, nullptr, nullptr));
ASSERT_EQ(1, NumTableFilesAtLevel(1));
ASSERT_OK(db_->DeleteRange(WriteOptions(), cf, "b", "c"));
// Hold a snapshot to separate these two delete ranges.
auto snapshot = db_->GetSnapshot();
ASSERT_OK(db_->DeleteRange(WriteOptions(), cf, "a", "b"));
ASSERT_OK(db_->Flush(FlushOptions(), cf));
db_->ReleaseSnapshot(snapshot);
std::vector<std::vector<FileMetaData>> files;
dbfull()->TEST_GetFilesMetaData(cf, &files);
ASSERT_EQ(1, files[0].size());
ASSERT_EQ("a", files[0][0].smallest.user_key());
ASSERT_EQ("c", files[0][0].largest.user_key());
std::string v;
auto s = db_->Get(ReadOptions(), "a", &v);
ASSERT_TRUE(s.IsNotFound());
}
#endif // ROCKSDB_LITE
} // namespace rocksdb
+3 -5
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@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#include <string>
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+43 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
@@ -2808,6 +2806,46 @@ TEST_F(DBTest, FIFOCompactionTestWithCompaction) {
options.compaction_options_fifo.max_table_files_size);
}
TEST_F(DBTest, FIFOCompactionStyleWithCompactionAndDelete) {
Options options;
options.compaction_style = kCompactionStyleFIFO;
options.write_buffer_size = 20 << 10; // 20K
options.arena_block_size = 4096;
options.compaction_options_fifo.max_table_files_size = 1500 << 10; // 1MB
options.compaction_options_fifo.allow_compaction = true;
options.level0_file_num_compaction_trigger = 3;
options.compression = kNoCompression;
options.create_if_missing = true;
options = CurrentOptions(options);
DestroyAndReopen(options);
Random rnd(301);
for (int i = 0; i < 3; i++) {
// Each file contains a different key which will be dropped later.
ASSERT_OK(Put("a" + ToString(i), RandomString(&rnd, 500)));
ASSERT_OK(Put("key" + ToString(i), ""));
ASSERT_OK(Put("z" + ToString(i), RandomString(&rnd, 500)));
Flush();
ASSERT_OK(dbfull()->TEST_WaitForCompact());
}
ASSERT_EQ(NumTableFilesAtLevel(0), 1);
for (int i = 0; i < 3; i++) {
ASSERT_EQ("", Get("key" + ToString(i)));
}
for (int i = 0; i < 3; i++) {
// Each file contains a different key which will be dropped later.
ASSERT_OK(Put("a" + ToString(i), RandomString(&rnd, 500)));
ASSERT_OK(Delete("key" + ToString(i)));
ASSERT_OK(Put("z" + ToString(i), RandomString(&rnd, 500)));
Flush();
ASSERT_OK(dbfull()->TEST_WaitForCompact());
}
ASSERT_EQ(NumTableFilesAtLevel(0), 2);
for (int i = 0; i < 3; i++) {
ASSERT_EQ("NOT_FOUND", Get("key" + ToString(i)));
}
}
// Check that FIFO-with-TTL is not supported with max_open_files != -1.
TEST_F(DBTest, FIFOCompactionWithTTLAndMaxOpenFilesTest) {
Options options;
+3 -5
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@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -3
View File
@@ -1,7 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -3
View File
@@ -1,7 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#include <memory>
#include <thread>
+3 -5
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@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#include "db/event_helpers.h"
+3 -5
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@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#pragma once
#include <memory>
+3 -5
View File
@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#include "rocksdb/experimental.h"
+3 -5
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@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#include <functional>
+3 -5
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@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#ifndef ROCKSDB_LITE
+3 -5
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@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#pragma once
#include <string>
+3 -5
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@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#ifndef ROCKSDB_LITE
+3 -5
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@@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright 2014 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

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