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82085868e2
Summary: Add read-scoped block buffers for scan reads. Introduce an experimental read-scoped block buffer provider API, configured through ReadOptions::read_scoped_block_buffer_provider, so supported block-based table iterator scans and MultiScan data-block reads can use caller-provided read-scoped storage for final data-block contents. When configured, supported provider-backed scan data-block reads bypass the data-block cache while preserving normal index/filter block-cache behavior. Known-uncompressed reads can attach provider cleanup to provider-backed read buffers without copying. Compressed reads decompress directly into provider-backed output, while maybe-compressed reads that turn out to be uncompressed copy once into provider-backed final contents. mmap reads ignore the provider. Extend AlignedBuffer and RandomAccessFileReader direct-I/O paths to support external aligned allocations, then use that support for read-scoped iterator, async I/O, and MultiRead scratch buffers. Centralize read-scoped I/O policy, keep coalesced async reads safe when blocks are released before completion, and validate provider lease contracts. Add focused coverage for read-scoped ownership, compressed and uncompressed blocks, direct I/O, data-block cache bypass behavior, invalid provider leases, async release handling, and stress-test provider invariants. Add public API release notes for read-scoped block buffers. Bonus change: Fixed a flaky test in ReserveThread ## Testing - CI Pull Request resolved: https://github.com/facebook/rocksdb/pull/14806 Reviewed By: anand1976 Differential Revision: D106999951 Pulled By: xingbowang fbshipit-source-id: b1f23d4bab6318b6373ba2ca99a5c4d6a842dc5a
387 lines
12 KiB
C++
387 lines
12 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#pragma once
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#include <algorithm>
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#include <cassert>
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#include <functional>
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#include <utility>
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#include "port/malloc.h"
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#include "port/port.h"
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#include "rocksdb/file_system.h"
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#include "rocksdb/status.h"
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namespace ROCKSDB_NAMESPACE {
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// This file contains utilities to handle the alignment of pages and buffers.
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// Truncate to a multiple of page_size, which is also a page boundary. This
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// helps to figuring out the right alignment.
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// Example:
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// TruncateToPageBoundary(4096, 5000) => 4096
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// TruncateToPageBoundary((4096, 10000) => 8192
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inline size_t TruncateToPageBoundary(size_t page_size, size_t s) {
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s -= (s & (page_size - 1));
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assert((s % page_size) == 0);
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return s;
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}
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// Round up x to a multiple of y.
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// Example:
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// Roundup(13, 5) => 15
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// Roundup(201, 16) => 208
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inline size_t Roundup(size_t x, size_t y) { return ((x + y - 1) / y) * y; }
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// Round down x to a multiple of y.
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// Example:
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// Rounddown(13, 5) => 10
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// Rounddown(201, 16) => 192
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inline size_t Rounddown(size_t x, size_t y) { return (x / y) * y; }
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// AlignedBuffer manages a buffer by taking alignment into consideration, and
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// aligns the buffer start and end positions. It is mainly used for direct I/O,
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// though it can be used other purposes as well.
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// It also supports expanding the managed buffer, and copying whole or part of
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// the data from old buffer into the new expanded buffer. Such a copy especially
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// helps in cases avoiding an IO to re-fetch the data from disk.
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//
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// Example:
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// AlignedBuffer buf;
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// buf.Alignment(alignment);
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// buf.AllocateNewBuffer(user_requested_buf_size);
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// ...
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// buf.AllocateNewBuffer(2*user_requested_buf_size, /*copy_data*/ true,
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// copy_offset, copy_len);
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class AlignedBuffer {
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public:
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struct ExternalAllocation {
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char* data = nullptr;
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size_t size = 0;
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FSAllocationPtr owner;
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};
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using Allocator = std::function<Status(size_t size, size_t alignment,
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ExternalAllocation* out)>;
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private:
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size_t alignment_;
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FSAllocationPtr buf_;
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size_t capacity_;
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size_t cursize_;
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char* bufstart_;
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public:
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AlignedBuffer()
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: alignment_(), capacity_(0), cursize_(0), bufstart_(nullptr) {}
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AlignedBuffer(AlignedBuffer&& o) noexcept { *this = std::move(o); }
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AlignedBuffer& operator=(AlignedBuffer&& o) noexcept {
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alignment_ = std::move(o.alignment_);
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buf_ = std::move(o.buf_);
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capacity_ = std::move(o.capacity_);
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cursize_ = std::move(o.cursize_);
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bufstart_ = std::move(o.bufstart_);
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return *this;
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}
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AlignedBuffer(const AlignedBuffer&) = delete;
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AlignedBuffer& operator=(const AlignedBuffer&) = delete;
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static bool isAligned(const void* ptr, size_t alignment) {
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return reinterpret_cast<uintptr_t>(ptr) % alignment == 0;
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}
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static bool isAligned(size_t n, size_t alignment) {
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return n % alignment == 0;
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}
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size_t Alignment() const { return alignment_; }
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size_t Capacity() const { return capacity_; }
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size_t CurrentSize() const { return cursize_; }
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const char* BufferStart() const { return bufstart_; }
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char* BufferStart() { return bufstart_; }
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void Clear() { cursize_ = 0; }
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FSAllocationPtr Release() {
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cursize_ = 0;
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capacity_ = 0;
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bufstart_ = nullptr;
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return std::move(buf_);
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}
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void Alignment(size_t alignment) {
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assert(alignment > 0);
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assert((alignment & (alignment - 1)) == 0);
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alignment_ = alignment;
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}
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// Points the buffer to the result without allocating extra
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// memory or performing any data copies. Takes ownership of the
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// FSAllocationPtr. This method is called when we want to reuse the buffer
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// provided by the file system
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void SetBuffer(Slice& result, FSAllocationPtr new_buf) {
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alignment_ = 1;
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capacity_ = result.size();
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cursize_ = result.size();
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buf_ = std::move(new_buf);
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assert(buf_.get() != nullptr);
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// Note: bufstart_ must point to result.data() and not new_buf, which can
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// point to any arbitrary object
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bufstart_ = const_cast<char*>(result.data());
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}
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// Allocates a new buffer and sets the start position to the first aligned
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// byte.
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//
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// requested_capacity: requested new buffer capacity. This capacity will be
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// rounded up based on alignment.
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// copy_data: Copy data from old buffer to new buffer. If copy_offset and
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// copy_len are not passed in and the new requested capacity is bigger
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// than the existing buffer's capacity, the data in the exising buffer is
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// fully copied over to the new buffer.
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// copy_offset: Copy data from this offset in old buffer.
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// copy_len: Number of bytes to copy.
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//
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// The function does nothing if the new requested_capacity is smaller than
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// the current buffer capacity and copy_data is true i.e. the old buffer is
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// retained as is.
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void AllocateNewBuffer(size_t requested_capacity, bool copy_data = false,
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uint64_t copy_offset = 0, size_t copy_len = 0) {
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assert(alignment_ > 0);
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assert((alignment_ & (alignment_ - 1)) == 0);
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copy_len = copy_len > 0 ? copy_len : cursize_;
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if (copy_data && requested_capacity < copy_len) {
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// If we are downsizing to a capacity that is smaller than the current
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// data in the buffer -- Ignore the request.
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return;
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}
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size_t new_capacity = Roundup(requested_capacity, alignment_);
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char* new_buf = new char[new_capacity + alignment_];
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char* new_bufstart = reinterpret_cast<char*>(
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(reinterpret_cast<uintptr_t>(new_buf) + (alignment_ - 1)) &
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~static_cast<uintptr_t>(alignment_ - 1));
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if (copy_data) {
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assert(bufstart_ + copy_offset + copy_len <= bufstart_ + cursize_);
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memcpy(new_bufstart, bufstart_ + copy_offset, copy_len);
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cursize_ = copy_len;
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} else {
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cursize_ = 0;
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}
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bufstart_ = new_bufstart;
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capacity_ = new_capacity;
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// buf_ is a FSAllocationPtr which takes in a deleter
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// we can just wrap the regular default delete that would have been called
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buf_ = std::unique_ptr<void, std::function<void(void*)>>(
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static_cast<void*>(new_buf),
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[](void* p) { delete[] static_cast<char*>(p); });
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}
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// Allocates a fresh buffer, using the external allocator when provided and
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// RocksDB heap memory otherwise. This overload does not preserve old
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// contents, and callers must check its returned Status. Heap-only callers
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// should use the void overload above so CHECK_STATUS builds do not create an
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// ignored Status.
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Status AllocateNewBuffer(size_t requested_capacity,
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const Allocator* allocator) {
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if (allocator == nullptr) {
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AllocateNewBuffer(requested_capacity);
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return Status::OK();
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}
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assert(alignment_ > 0);
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assert((alignment_ & (alignment_ - 1)) == 0);
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const size_t new_capacity = Roundup(requested_capacity, alignment_);
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ExternalAllocation allocation;
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Status s = (*allocator)(new_capacity, alignment_, &allocation);
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if (!s.ok()) {
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return s;
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}
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if (allocation.data == nullptr) {
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return Status::InvalidArgument(
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"AlignedBuffer allocator returned null data");
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}
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if (allocation.size < new_capacity) {
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return Status::InvalidArgument(
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"AlignedBuffer allocator returned short buffer");
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}
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if (!isAligned(allocation.data, alignment_)) {
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return Status::InvalidArgument(
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"AlignedBuffer allocator returned misaligned buffer");
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}
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if (!isAligned(allocation.size, alignment_)) {
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return Status::InvalidArgument(
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"AlignedBuffer allocator returned misaligned size");
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}
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if (allocation.owner.get() == nullptr) {
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return Status::InvalidArgument(
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"AlignedBuffer allocator returned null owner");
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}
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bufstart_ = allocation.data;
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capacity_ = allocation.size;
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cursize_ = 0;
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buf_ = std::move(allocation.owner);
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return Status::OK();
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}
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// Append to the buffer.
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//
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// src : source to copy the data from.
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// append_size : number of bytes to copy from src.
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// Returns the number of bytes appended.
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//
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// If append_size is more than the remaining buffer size only the
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// remaining-size worth of bytes are copied.
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size_t Append(const char* src, size_t append_size) {
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size_t buffer_remaining = capacity_ - cursize_;
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size_t to_copy = std::min(append_size, buffer_remaining);
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if (to_copy > 0) {
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memcpy(bufstart_ + cursize_, src, to_copy);
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cursize_ += to_copy;
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}
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return to_copy;
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}
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// Read from the buffer.
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//
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// dest : destination buffer to copy the data to.
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// offset : the buffer offset to start reading from.
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// read_size : the number of bytes to copy from the buffer to dest.
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// Returns the number of bytes read/copied to dest.
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size_t Read(char* dest, size_t offset, size_t read_size) const {
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assert(offset < cursize_);
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size_t to_read = 0;
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if (offset < cursize_) {
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to_read = std::min(cursize_ - offset, read_size);
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}
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if (to_read > 0) {
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memcpy(dest, bufstart_ + offset, to_read);
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}
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return to_read;
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}
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// Pad to the end of alignment with "padding"
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void PadToAlignmentWith(int padding) {
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size_t total_size = Roundup(cursize_, alignment_);
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size_t pad_size = total_size - cursize_;
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if (pad_size > 0) {
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assert((pad_size + cursize_) <= capacity_);
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memset(bufstart_ + cursize_, padding, pad_size);
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cursize_ += pad_size;
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}
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}
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void PadWith(size_t pad_size, int padding) {
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assert((pad_size + cursize_) <= capacity_);
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memset(bufstart_ + cursize_, padding, pad_size);
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cursize_ += pad_size;
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}
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// After a partial flush move the tail to the beginning of the buffer.
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void RefitTail(size_t tail_offset, size_t tail_size) {
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if (tail_size > 0) {
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memmove(bufstart_, bufstart_ + tail_offset, tail_size);
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}
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cursize_ = tail_size;
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}
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// Returns a place to start appending.
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// WARNING: Note that it is possible to write past the end of the buffer if
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// the buffer is modified without using the write APIs or encapsulation
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// offered by AlignedBuffer. It is up to the user to guard against such
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// errors.
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char* Destination() { return bufstart_ + cursize_; }
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void Size(size_t cursize) { cursize_ = cursize; }
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};
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// Related to std::string but more easily avoids zeroing out a buffer that's
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// going to be overwritten anyway.
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class GrowableBuffer {
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public:
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GrowableBuffer() : capacity_(0) {}
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~GrowableBuffer() { free(data_); }
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// No copies
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GrowableBuffer(const GrowableBuffer&) = delete;
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GrowableBuffer& operator=(const GrowableBuffer&) = delete;
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// Movable
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GrowableBuffer(GrowableBuffer&& other) noexcept
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: data_(other.data_), size_(other.size_), capacity_(other.capacity_) {
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other.data_ = nullptr;
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other.size_ = 0;
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other.capacity_ = 0;
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}
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GrowableBuffer& operator=(GrowableBuffer&& other) noexcept {
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if (this == &other) {
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return *this;
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}
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free(data_);
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data_ = other.data_;
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size_ = other.size_;
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capacity_ = other.capacity_;
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other.data_ = nullptr;
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other.size_ = 0;
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other.capacity_ = 0;
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return *this;
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}
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char* data() { return data_; }
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const char* data() const { return data_; }
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size_t size() const { return size_; }
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size_t& MutableSize() { return size_; }
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bool empty() const { return size_ == 0; }
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void Reset() { size_ = 0; }
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void ResetForSize(size_t new_size) {
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if (new_size > capacity_) {
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free(data_);
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size_t new_capacity = std::max(capacity_ * 2, new_size);
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new_capacity = std::max(size_t{64}, new_capacity);
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data_ = static_cast<char*>(malloc(new_capacity));
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#ifdef ROCKSDB_MALLOC_USABLE_SIZE
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capacity_ = malloc_usable_size(data_);
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#else
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capacity_ = new_capacity;
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#endif
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// Warm the memory in CPU cache
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for (size_t i = 0; i < new_capacity; i += CACHE_LINE_SIZE) {
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data_[i] = 1;
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}
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}
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size_ = new_size;
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}
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Slice AsSlice() const { return Slice(data_, size_); }
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operator Slice() const { return AsSlice(); }
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private:
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char* data_ = nullptr;
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size_t size_ = 0;
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size_t capacity_;
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};
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} // namespace ROCKSDB_NAMESPACE
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